{
  "id": "mon-jeu-godot",
  "nom": "Mon jeu Godot",
  "protocole": "jeu",
  "mode": "mod",
  "description": "Exemple : un jeu Godot 4 .NET piloté par un mod qui se relie à Hou.la Connect.",
  "actions": [
    {
      "id": "ralenti",
      "libelle": {
        "fr": "Ralenti",
        "en": "Slow motion"
      },
      "description": {
        "fr": "Le jeu tourne au ralenti quelques secondes.",
        "en": "The game runs in slow motion for a few seconds."
      },
      "effet": "gene",
      "params": [
        {
          "id": "secondes",
          "type": "entier",
          "min": 1,
          "max": 10,
          "defaut": 3,
          "libelle": {
            "fr": "Durée (secondes)",
            "en": "Duration (seconds)"
          }
        }
      ]
    },
    {
      "id": "soigner",
      "libelle": {
        "fr": "Soigner",
        "en": "Heal"
      },
      "effet": "aide",
      "params": [
        {
          "id": "cible",
          "type": "choix",
          "defaut": "moi",
          "libelle": {
            "fr": "Qui",
            "en": "Who"
          },
          "valeurs": [
            {
              "id": "moi",
              "libelle": {
                "fr": "Le streamer",
                "en": "The streamer"
              }
            },
            {
              "id": "tous",
              "libelle": {
                "fr": "Tout le monde",
                "en": "Everyone"
              }
            }
          ]
        }
      ]
    }
  ],
  "mod": {
    "moteur": "godot",
    "dossier": "mods/MonMod",
    "version": "1.0.0",
    "prerequis": {
      "fr": "Aucun : le jeu charge les mods de son dossier mods.",
      "en": "None: the game loads mods from its mods folder."
    }
  }
}
